Contact Us

If you have any queries about the project or would like to discuss any aspect of the project please do not hesitate to get in contact.

Project Director

Dr Hugh Denard                Email: historian AT

Hugh Denard

Hugh is a Historian of Greek, Roman and 20th-century Irish theatre and performance, and a Lecturer in Digital Humanities at King’s College London. From January 2013 – December 2015 he was Assistant Professor in Digital Humanities at Trinity College Dublin, a post which King’s enabled him to take up by granting a 3-year period of leave from his lectureship in Digital Humanities. He has made major contributions to the development of digital visualisation methods for arts, humanities and cultural heritage research and he proposed and edits the internationally-recognised London Charter (for the computer-based visualisation of cultural heritage). He has directed numerous digital heritage projects funded by the Arts and Humanities Research Council, the Arts Council England, the British Council-Italian Ministry of Research, the Eduserv Foundation, JISC, the Leverhulme Trust and the Metropolitan Museum of Art.

Co-Director, Senior Researcher and Visualiser

Freya Clare Smith              Email: historian AT

Freya is a Historical Researcher and Archaeologist, with over 15 years’ professional experience working directly with the analysis and interpretation of primary source material: physical remains and historical plans, maps, photographs and documents. She is a Consultant Archaeologist with AMS Ltd and has extensive experience in planning and directing all phases of heritage works for numerous large-scale projects funded by the Irish Government. A significant part of her career has been focused on investigating, preserving and promoting the Built Heritage environment, whilst also developing specialist skills in computer graphics applications within the heritage domain. Further developing these skills, Freya undertook two years of postgraduate study (2012-14) in Digital Heritage Visualisation and as part of her thesis research developed a Visualisation approach that could be used to address specific historical questions relating to demolished or ‘lost’ heritage buildings, which could not be answered solely through ‘traditional’ methods of research.

Project Visualisation Collaborators

Niall O hOisin                     Email: info AT


Niall is founder and Managing Director of Noho. He began working in the Post Production industry in 1994 and has been at the forefront of the computer graphics industry in Ireland for the past 20 years, working in Screenscene, The Farm and Noho. He combines expertise in animation and design with a passion for video and technology, creating innovative solutions and interpretive experiences across diverse industry sectors: from heritage to corporate and broadcast. His work has received many awards in Promax, Cork Film Festival, ICAD, Kinsale Sharks, Bilbao Fun & Serious Games Festival and the Digital Media Awards. He is a leader in the field of virtual heritage where he combines his technical and creative background in broadcast graphics, commercials and animation with his training and interest in history and history of Art. Niall is also a founding member of the Virtual Museum Transnational Network (V-MusT) and through participation in this network keeps abreast of innovations and new discoveries in this field.

John Buckley                     Email: info AT


John is an artist, researcher and educator and his practice is focused on virtual and augmented reality technologies, videogames and real-time visualisation. He is a Lecturer on the BA in 3D Design, Modelmaking and Digital Art in Dún Laoghaire Institute of Art, Design and Technology, where he also supervises Masters by Research in Visual Arts Practice and Cyberpsychology. John also works with Noho developing real-time virtual visualisation, such as for the recently launched project: Dublin City Rising. His research interests are in the philosophy, politics and modalities of perception in digital cultures. He is currently a doctoral researcher in the Graduate School of Creative Arts & Media (GradCAM), pursuing a PhD in the political economy of massively multiplayer online videogames and has published in the area of social media and immaterial labour. John graduated from the National College of Art and Design with an MA in Fine Art Media and BA in Printmaking and History of Art.

Daniel Berroteran              Contact: Daniel Berroteran


Daniel is a 3D Digital Artist who has extensive experience in teaching 3D modelling and developing coursework, such as for the MA in Digital Productions at Gabriela Mistral University (Chile). He is a Certified Autodesk Professional and has been teaching 3ds max professionally since 2003. His work has also featured in books, such as Exploring 3D Modelling (by Steven Till). He has worked for over five years creating architectural visualisations and also has experience in technical aspects of BIM and pre-visualisation for the architecture and engineering industry. Some of the exquisitely executed visualisations that he has completed to date can be viewed here. Daniel graduated as a Graphic Designer from the Caracas Design Institute (Venezuela) and subsequently specialised in 3D Design & Model Making at the Dún Laoghaire Institute of Art & Design.



FP7The project is supported by the Seventh Framework Programme of the European Union: LAPITH (Locating and      Performing Irish Theatre Histories)