This section is a resource area providing links to visualisation-based research projects in theatre history and links to academic articles on the use of digital methodologies in theatre historical research.
Beacham, R., and Denard, H. 2003. The Pompey Project: Digital Research and Virtual Reconstruction of Rome’s First Theatre. Read Article
Carlson, M. 2006. Theatre Research in the Digital World. Read Article
Denard, H. 2002. Virtuality and Performativity: Recreating Rome’s Theatre of Pompey. Read Abstract
Denard, H. 2004. Performing the Past: the Virtual revolution in Performance History. Read Article
Denard, H. 2005. At the Foot of Pompey’s Statue: Reconceiving Rome’s Theatrum Lapideum. Read Abstract
Noordegraaf, J., Opgenhaffen, L., and Bakker, N. 2016. Cinema Parisien 3D: 3D Visualisation as a Tool for the History of Cinemagoing. Read Article
Smith, F. C., and Denard, H., 2019. Digitally Re-envisioning Lost Theatre Spaces: Dublin’s Theatre Royal. In Houlihan, B. (Ed.) Virtual Navigating Ireland’s Theatre Archive. Read Abstract
Younes, G. et al. 2017. Virtual and augmented reality for rich interaction with cultural heritage sites: A case study from the Roman Theater at Byblos. Read Abstract